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Re:How I Made $600K in the iOS Education Market (2012 update) by javajosh on Tuesday December 18, 2012 @01:20PM (#4938737)
I hadn't read that STFU piece before, but it is truly awful. It basically argues "Don't talk about your success because you'll give away your secrets and increase competition, lower the barrier for competitors." One presumes this goes double for actual code: don't open-source! You'll give away all your secrets!

It's that kind of selfish, greedy outlook that makes life suck. Jealously guarded secrets retard the growth of industries - and presumably, if you really care about your customers, and you're building good stuff, then you want more good stuff in the world. Of course it sucks if you get undercut, or your product gets cloned. And you can't rely on your market to know the history and do the right thing.

The saving grace, and why Matthieu's post is horse shit, is that software is a lot like art. People don't want clones. They want Plants vs. Zombies not a clone. It's music, it's art, and guarding your secrets about how you make your art is unhealthy.

One of the things you get, too, is influence and respect from your peers. Pierre certainly has mine. He's put together an excellent resource for those who want to follow in his footstep writing and selling apps having realistic expectations about what it takes, and some great links to resources for doing things like promotion. It's still a lot of hard work, clearly, but he's increasing the size of his community, not giving away the secret sauce.

Re:How I Made $600K in the iOS Education Market (2012 update) by paulhauggis on Tuesday December 18, 2012 @02:24PM (#4939073)
"Don't talk about your success because you'll give away your secrets and increase competition, lower the barrier for competitors."

This is the truth. I know I've gotten ideas from posters like the OP talking about how profitable an app is. If I have a bigger team or more resources, I could take away your customers pretty quickly.

"Jealously guarded secrets retard the growth of industries"

Really? Rather than everyone using the exact same idea/code base and branching off from it, we have completely different products. It helps the growth of industries and ends up being better for the consumer (more choices, etc).

"They want Plants vs. Zombies not a clone. It's music, it's art, and guarding your secrets about how you make your art is unhealthy."

Don't blame anyone when you can't make any money because you gave all of your best stuff away for free.

Making money from the app store (or any startup) is hard enough as it is.

Do you really want to take a chance and give away any competitive advantage that you may have had?

Re:How I Made $600K in the iOS Education Market (2012 update) by javajosh on Tuesday December 18, 2012 @02:57PM (#4939260)
Do you realize that the exact same argument can be made against honesty in government? "If you're honest, look at all the money in bribes you're giving up! Everyone does it, it's almost impossible to get caught and even if you do, it's a slap on the wrist. It's stupid to not take bribes."

And sure enough, everyone starts taking bribes. The corruption spreads to every level of government, because every individual makes the same calculation: take the bribe, more money for the family, don't take the bribe, less money.

Secrecy is a bribe.