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Re:Show HN: A candle animation, a volume renderer, and a bun... by simias on Tuesday December 18, 2012 @08:49AM (#4937445)
For me the main selling point would be that it's less dangerous that a candle I think. But yeah, not exactly vital.

It was still interesting to see their approach on "how to make something feel like real candlelight" with the timelapse image.

EDIT: I now see that they're asking for $700,000 on kickstarter. They probably won't reach their goal (they'd need to get 450k in 67 hours) but I wonder why they ask for so much money to create something like that.

Re:Show HN: A candle animation, a volume renderer, and a bun... by TheZenPsycho on Tuesday December 18, 2012 @08:55AM (#4937471)
There is a spreadsheet publically available. The short answer is that the way kickstarter works, 65% of whatever you take goes back out as rewards,fees,etc and It takes ~250k to tool up for manufacture. Other kickstarter hardware projects try to strategise by asking low, hoping to overshoot the goal. In truth, a lot of Kickstarter projects ask for much less than they really need to succeed and deliver. We took a risk and decided to be totally honest.