Re:Why video game music is different from every other kind o...
by triplefox on Tuesday February 24, 2009 @02:14AM
(#492771)
In my opinion the interactive form basically allows a kind of meaning that is different from narratives. Environments, character designs, and other elements that are tangential to a narrative experience(such as music), often come to dominate a game more than anything in the story surrounding them.
Basically it comes down to the workings of the game mechanics; with repetition and reward/penalty systems they point the way towards deeper inspection of any desired element.
Basically it comes down to the workings of the game mechanics; with repetition and reward/penalty systems they point the way towards deeper inspection of any desired element.