Re:Making difficulty curves in games
by deterministic on Monday August 10, 2026 @09:56PM
(#49252426)
Nope. Ex-game developer here. There are plenty of situations where choosing a single difficulty level will make a game impossible for some players and too easy for others.
I worked on a commercial game where the only solution was to subtly adjust the difficulty to keep the experience enjoyable for everyone. The trick is to do it in a way that players don't notice.
I worked on a commercial game where the only solution was to subtly adjust the difficulty to keep the experience enjoyable for everyone. The trick is to do it in a way that players don't notice.