Re:Show HN: Voice driven murder mystery, Interview AI suspec...
by 9dev on Monday August 10, 2026 @03:38AM
(#49240535)
The entire game hinges on the premise of being able to narrate and understand dynamic text on demand. Pre-recorded messages don’t work for this.
Re:Show HN: Voice driven murder mystery, Interview AI suspec...
by MrRowTheBoat on Monday August 10, 2026 @10:58AM
(#49244585)
I think t's possible to use static voice, but it would create a very rigid experience, you would have to have a ton of generic sounds prepared and identify when to play each one. The fun of this is the fluid conversation. I can imagine the static responses being pretty terrible for unrecognized questions. LLMs provide really good RP.
"Tell me where the knife was hidden?"
"I don't understand your question"
As a second point - this is very interesting using voice control as game input are there viable alternatives for realtime voice uasing your own GPU?