Re:Making difficulty curves in games
by pphysch on Sunday August 09, 2026 @02:06PM
(#49233841)
Something definitely was lost with the addition of ranked ladders and global skill-based matchmaking systems. It was quite a long time, maybe 10y, before TF2 even got one.
And yet it had a healthy, if unhyped, competitive scene long before that.
And yet it had a healthy, if unhyped, competitive scene long before that.