Re:A different approach to aim training for FPS games
by pmazumder on Thursday July 16, 2026 @02:29PM
(#48938315)
I was playing around with making an aim trainer that's more focused on raw crosshair movement than scenario scores, as well as the idea of choosing sens as part of the scenario to recruit different motor control schemes. I ended up making a little thing, along with a technical writeup on the methodology behind it
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