Also, Telegram's protocol design only allows for connecting to user's home DC for any write interactions (except media, which in most cases still is home DC, or a "media DC" alongside the home DC). Bots are based on the same DC of the user, so almost all meaningful interactions will happen only on one DC for any specific bot.
> Games and Tools — including leaderboards, quizzes and more.
A leaderboard that's globally consistent, huh, that's not trivial.
Maybe they just propagate the SQL commands to all their servers...
Apparently not
"Each account is associated with a DC upon registration and does not change with the user’s phone number or geographic location. Users cannot freely choose a DC—if connected to the wrong DC, the server returns an error message, requiring the client to connect to the correct DC associated with the account."
according to this source: https://dev.moe/en/3025
Also on the frontpage now:
> Each invocation runs in a lightweight V8 isolate, close to Telegram's own systems, so calls to the Bot API and your database are quick and reliable.
Telegram’s servers are distributed worldwide. I understand that the calls to the Bot API may be quick because the serverless code would be propagated to the edge, but how does it handle an SQLite DB? Is that also replicated to guarantee quick access from anywhere?