Re:Building and Shipping Mac and iOS Apps Without Ever Openi...
by theraven on Monday July 13, 2026 @05:21PM
(#48899057)
Interesting this is coming across as novel. This is how CI build machines for Apple’s platforms have been setup in perpetuity.
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Re:Building and Shipping Mac and iOS Apps Without Ever Openi...
by frollogaston on Monday July 13, 2026 @08:34PM
(#48900862)
True, but it'd take me a while / forever to figure out how. Reminds me of when I yelled at Gemini until it'd make me a Minecraft Bukkit plugin without installing anything besides the JDK, way easier task but it was still insisting on Gradle for a while.
Re:Building and Shipping Mac and iOS Apps Without Ever Openi...
by matwood on Tuesday July 14, 2026 @05:44AM
(#48904300)
Not just build machines. Years ago I scripted the entire build process to create hundreds of apps based on parameters and submit them. It was an attempt to work around the horrible App Store search. The original app had packages of content that could be purchased, but it was hard to convey from the single app listing. Eventually Apple said don't do that and we reverted back, but at that point we had moved on to something completely different.