Why 'com_maxfps 250x' uncaps Quake Live's frame rate Posted by hoechst on Saturday July 11, 2026 @05:46PM from the marco-nett.de dept. https://marco-nett.de/blog/why-com_maxfps-250x-uncaps-quake-lives-frame-rate/ ( 3 comments | 3 points | on HN )
To achieve 333 fps in Quake Live, you can unlock fps with `250x` and then use an external frame limiter, setting that to 333.
I haven't tested this, but I would guess that they addressed this bug in Quake Live.
Tho I still would expect there to be some physics-related issues and other oddities when running the game at 1000 FPS.