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Re:WebGL: Pointer Lock and First Person Shooter Controls by MattDL on Wednesday December 05, 2012 @10:51AM (#4876744)
Was just looking at the Quake 3 demo and noticed the FPS was locked to 60. Wondering if this is a limitation of the demo or of the browser (FF nightly in my case).

If so that may turn out to be a bit short sighted in the long term.

Re:WebGL: Pointer Lock and First Person Shooter Controls by dcpn on Thursday December 06, 2012 @04:36AM (#4881056)
Running 100+ FPS here (Chrome)