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Re:Godot will no longer accept AI-authored code contributions by strangecasts on Thursday July 02, 2026 @08:00AM (#48760074)
> Build: Let your agent figure it out

I'm sorry for going off on a random hobby project, but doing this in a C++ project - even if it is a standard Visual Studio solution - is "putting your whole mouth into the salsa dip"-level rude IMO, agent access should not be a prerequisite to build code!

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