Re:Godot will no longer accept AI-authored code contributions
by nemomarx on Wednesday July 01, 2026 @09:41AM
(#48746633)
but their stated reasoning is that they do open PRs to train up new contributors and eventually get them into the community where they'll be more trusted. That doesn't suggest a hardline stance against the tools to me necessarily at least.
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Re:Godot will no longer accept AI-authored code contributions
by maiybe on Wednesday July 01, 2026 @09:54AM
(#48746846)
On one hand, you could be right! I am making inferences on low data, judging the Godot team based on some of their _strong_ design choices. I would have a better argument if I spent the time tracking the Github issues that seemed quite wild that we encountered while building in Godot. Top of mind (low evidence, sorry) GDScript as a base scripting language (later reversed by C#), refusal to add async/await for GDScript, others that have escaped me.
What I am saying is squishy conjecture.
On the other hand, they're training new contributors to make internal AI-assisted PRs by requiring them to make non-assisted PRs? That sounds unlikely but I suppose possible.