Re:Command & Conquer in HTML5 with multiplayer
by dingfeng_quek on Monday December 03, 2012 @11:19PM
(#4869521)
Really depends on your metric of "rate of advancement". If it's going to be about what common people think, then consumer-product and lifestyle innovations would be over-weighted. Viewed by a specialist in any field, that field's progress would be overweighted. From the perspective of productivity increase (or GDP per capita increase), qualitative changes in lifestyle would be underweighted. etc.
Furthermore, even after deciding on a vague sort of metric, it's hard to quantize (choose a measure, in math jargon), advancement to be able to have rates.
This is a particularly superb point! I really like this argument.