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Re:Command & Conquer in HTML5 with multiplayer by danso on Monday December 03, 2012 @05:55PM (#4868447)
I don't think America surpassing Britain in any category was solely due to copyright laws. I would bet it was more of an issue of the UK absorbing a huge brunt of the wartime activity during that period.

To use two Asian countries: it's my understanding that Japan has had a lot of technological success while at the same time employing copy-protection practices (from what I remember in my Nintendo days). China is not at Japan's development stage yet but do you believe China, barring a change in how they enforce copyright, will be as much of an innovations leader as Japan was in its heyday?

Re:Command & Conquer in HTML5 with multiplayer by TeeDub on Monday December 03, 2012 @06:20PM (#4868553)
>"I don't think America surpassing Britain in any category was solely due to copyright laws."

This may be incorrect, at least for one category (literature). There's actually some really interesting lit that argues that lax/nonexistent copyright laws of the revolutionary period are the reason that the publishing industry ever took off in America. And these same laws, it could be argued, are how American literature got its start. (Sorry, this is skeevy, but I can't remember the title of the book that articulates this argument for the life of me... Will post it if it comes to me.)

As to your second argument: Are there other aspects of Japanese society that could influence their innovation that go beyond intellectual property? I'm not going to deny that IP protections could play a role in innovation, but I could certainly imagine two countries with identical IP regimes having RADICALLY different levels of innovation. (Education, culture, etc could all create positive impacts on innovation... and these effects may even outweigh any effect produced by an IP regime.)

Are there any metrics for innovation as a whole? This would be an interesting thing to look into...

Re:Command & Conquer in HTML5 with multiplayer by hdevalence on Monday December 03, 2012 @09:09PM (#4869152)
I don't know if this is the book you're thinking of, but "Against Intellectual Monopoly" by Michele Boldrin and David Levine has such arguments.

It's a very interesting book -- I'd recommend it to anyone interested in the subject, whatever their position.

Re:Command & Conquer in HTML5 with multiplayer by westicle on Monday December 03, 2012 @10:26PM (#4869385)
So very refreshing to see a response to a (self-acknowledged) lack of citation which is helpful and advances the discussion rather than snarky or negative.

I very much appreciate the high quality of discourse hn makes possible (despite the fact that the actual quality varies wildly).