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Re:Show HN: Chess-Inspired Roguelike by avarun on Thursday June 25, 2026 @05:47PM (#48679643)
Your passkey login doesn't even work. I think the nature of Claude usage here goes a bit beyond "some polish".

(For reference, signing back in with a passkey seems to be impossible even after successfully creating an account with one. Every time you sign in it attempts to save a new passkey right after asking for the old one)

Re:Show HN: Chess-Inspired Roguelike by cowboy_henk on Friday June 26, 2026 @02:21AM (#48682993)
Admittedly some of the auxiliary features were made with Claude's help, but I'd argue that's not what makes this interesting. The game (core loop, sprites, etc) were all made by hand.

The passkey feedback is good though, I see a few more people have had issues with it. I'll have a look at fixing it!

Re:Show HN: Chess-Inspired Roguelike by Farseer_ on Friday June 26, 2026 @09:44AM (#48686596)
Isn't the audio Chess.com's audio? And performance is _really_ harsh on Firefox, this runs at like 10 fps for some reason.