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Re:Show HN: Chess-Inspired Roguelike by coldcity_again on Thursday June 25, 2026 @02:56PM (#48677757)
In the most general terms, a procedurally generated world with permadeath. The term's inspired by Rogue[1].

[1] https://en.wikipedia.org/wiki/Rogue_(video_game)

Re:Show HN: Chess-Inspired Roguelike by joemi on Thursday June 25, 2026 @03:51PM (#48678375)
In this game, I think _some_ of the less general terms (stricter definition) also apply: turn-based movement, grid-based movement.
Re:Show HN: Chess-Inspired Roguelike by chiply314 on Friday June 26, 2026 @09:35AM (#48686493)
Its still not rogue like without a meta upgrade loop.