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Show HN: Darkenn – Lights Out style puzzle game with global leaderboard

https://darkenn.com/

I used AI coding tools to create a single-player logic game called Darkenn. It is like a single player version of Go. Every move flips one cell and its neighbours. Under the hood it is linear algebra over GF(2), and the solver computes a minimum-move solution rather than just any solution. I have been personally drawn towards games and what they teach us. Darkenn teaches us seeing dependencies over one action and its flow towards the final goal.
( 3 comments | on HN )
Re:Show HN: Darkenn – Lights Out style puzzle game with glob... by samirchowdhury on Tuesday June 23, 2026 @08:58AM (#48644287)
Fun! Would you want to write up the math of how this works?

EDIT: clicked through to the "About the game" section. Nice.

Re:Show HN: Darkenn – Lights Out style puzzle game with glob... by anirbanhere on Tuesday June 23, 2026 @10:51AM (#48645945)
During development of the game I went through many articles on how the math of of this works, some notable ones are: 1. https://oeis.org/A093614 & https://mathworld.wolfram.com/LightsOutPuzzle.html 2. https://imois.in/posts/the-properties-of-lights-out-the-game...
Re:Show HN: Darkenn – Lights Out style puzzle game with glob... by samirchowdhury on Tuesday June 23, 2026 @12:31PM (#48647497)
I was not expecting an OEIS reference. You must have had a lot of fun with this one. Thanks for the links!