News for hackers. Stuff that matters.
Re:iTunes 11: the convergence of iOS and OS X design by radley on Friday November 30, 2012 @04:36PM (#4855593)
- parlor trick animations everywhere

- Sandboxing non-App store apps

- obfuscating "active" icon for running apps

- daffy notification center

- hidden user Library

- focus on weaker iOS UI w/ fullscreen apps and Launchpad

- half-ass support for multiple monitors (fullscreen, auto-brightness)

- iTunes 11 dumbed down to iPad version

- Time Machine won't restore previous Apple apps

- massive Finder UI bugs (lists don't update, don't always order correctly, show as blank, coverflow view doesn't match list view)

- threading freezes when copying files

hardware degradation:

- device noise in audio port

- crash when connecting to Cinema Display

- MBP keyboard & trackpad don't respond after using external mouse & keyboard

old classics:

- migration away from desktop view, can't see hard drive / files

- QuickTime X dumbed down from QT7

Re:iTunes 11: the convergence of iOS and OS X design by gtd on Friday November 30, 2012 @04:42PM (#4855620)
Could you elaborate on:

> Sandboxing non-App store apps

I thought sandboxing was only required for App store apps?

Re:iTunes 11: the convergence of iOS and OS X design by radley on Friday November 30, 2012 @04:52PM (#4855664)
Some features in the OS require the app to be distributed via the App Store.
Re:iTunes 11: the convergence of iOS and OS X design by radley on Friday November 30, 2012 @05:09PM (#4855729)
Anonymous downvoters: how am I wrong? I've been exclusively Mac for almost 20 years so I know the difference.