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Re:TinyWind: A pixel pirate sailing game with real wind physics by tinywind on Monday June 15, 2026 @05:48PM (#48547469)
This is an amazing idea, definitely going to explore this! It could even prompt you to cut upwind and dive ships effectively, there could be a lot of depth here
Re:TinyWind: A pixel pirate sailing game with real wind physics by dgently7 on Tuesday June 16, 2026 @12:38AM (#48550652)
hmm yeah, take that one step farther and you have your get on the ocean fast tutorial level.. go from point a to point b. fight one ship. capture a small island. then the map opens up an you are just in the first level. ready to take on the rest. it also solves the beginner problem where if you cant kill three ships in one health bar you cant capture the island to heal and you can get stuck roaming the seas looking for places to heal. with a small (but a little far away) starter island you could retreat to heal and try again.

while i have you... what does the bounty hunters thing do? i see it pop up but then nothing really happens. i keep expecting like 5 ships to try and hunt me down but nada.