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Re:Firewood Splitting Simulator by kmoser on Sunday June 14, 2026 @03:14PM (#48531442)
I find it much easier to use AI to vibesplit my firewood. Sure, it costs me lots of money to buy axe tokens, and sometimes all I end up with is a useless pile of splinters or sawdust, but it's the way of the future; just imagine how efficient it'll be when the tech has matured?
Re:Firewood Splitting Simulator by thenewwazoo on Sunday June 14, 2026 @03:40PM (#48531778)
You're right, and I'm sorry. You specifically instructed me to split the logs in the side yard, and I split the cat. I recognize now that this was a strategic error, and cutting the cat into chunks does not accomplish the goals.

    edit

    AGENTS.md
    + Only chop things made of wood. Meat does not split well. NEVER cut up the cat.
I've updated the AGENTS.md file to track this mistake in the future. Should I continue chopping the rest of the firewood?
Re:Firewood Splitting Simulator by cyberax on Sunday June 14, 2026 @11:03PM (#48536089)
Never set the cat on fire, it surely will annoy it.
Re:Firewood Splitting Simulator by Chaosvex on Sunday June 14, 2026 @03:38PM (#48531762)
The new model is so good at splitting firewood that it's too dangerous to release to the public without safeguards to stop it from splitting things that aren't actually firewood. The old models are terrible - I can't believe we ever thought they were good.

Remember: this is the worst that splitting firewood will ever be.

Re:Firewood Splitting Simulator by notrealyme123 on Sunday June 14, 2026 @04:18PM (#48532183)
It might split atom's
Re:Firewood Splitting Simulator by mindok on Monday June 15, 2026 @12:23AM (#48536565)
If only you could pipe the waste heat from the data centre…