Re:1024000^2 Blocks, 2B2T Minecraft Server World Download Pr...
by mastermage on Tuesday May 19, 2026 @02:20AM
(#48189880)
the id change was actualy much needed for the modding community. As there was only 65 536 possible IDs which in some modpacks was not enough especially accounting microblocks. And also you had massive ID conflicts that you had to manually set in configs every time. Because there was no separation of ids per mod.
They used to talk about wanting to store block update relationships to prevent BUD (block update detector) behavior. I didn't like it at the time, but from a certain perspective it would have been an improvement. Instead they spent their complexity points on pointless memory waste.