Re:Show HN: Browser-based light pollution simulator using re...
by holg on Saturday May 02, 2026 @06:53AM
(#47985263)
Thanks for the information, i should have mentioned, webgpu is explicitly used here, and this might be the issue!
Bevy's usage of WebGL2 is not that mature, and i use Bindless rendering (from my own contribution)...
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