And then there’s renameat(2) which takes two dirfd… and two paths from there, which mostly has all the same issues rename(2) does (and does not even take flags so even O_NOFOLLOW is not available).
I’m not sure what you’d need to make a safe renameat(), maybe a triplet of (dirfd, filefd, name[1]) from the source, (dirfd, name) from the target, and some sort of flag to indicate whether it is allowed to create, overwrite, or both.
As the recent https://blog.sebastianwick.net/posts/how-hard-is-it-to-open-... talks about (just for file but it applies to everything) secure file system interaction is absolutely heinous.
[1]: not path
I can't think of a case this API doesn't cover, but maybe there is one.
And you need to do that because nothing precludes having multiple entries to the same inode in the same directory, so you need to know specifically what the source direntry is, and a direntry is just a name in the directory file.
`openat()` and the other `*at()` syscalls are also raw syscalls, which Rust's stdlib chose not to expose. While I can understand that this may not be straight forward for a cross-platform API, I have to disagree with your statement that Rust's stdlib is mistake prone because it's so low-level. It's more mistake prone than POSIX (in some aspects) because it is missing a whole family of low-level syscalls.
Why can I easily use "*at" functions from Python's stdlib, but not Rust's?
They are much safer against path traversal and symlink attacks.
Working safely with files should not require *const c_char.
This should be fixed .
The parent was asking for access to the C syscall, and C syscalls are unsafe, including in C. You can wrap that syscall in a safe interface if you like, and many have. And to reiterate, I'm all for supporting this pattern in Rust's stdlib itself. But openat itself is a questionable API (I have not yet seen anyone mention that openat2 exists), and if Rust wanted to provide this, it would want to design something distinct.
> Why can I easily use "*at" functions from Python's stdlib, but not Rust's?
I'm not sure you can. The supported pattern appears to involve passing the optional `opener` parameter to `os.open`, but while the example of this shown in the official documentation works on Linux, I just tried it on Windows and it throws a PermissionError exception because AFAIK you can't open directories on Windows.
You can but you have to go through the lower level API: NtCreateFile can open a directory, and you can pass in a RootDirectory handle to following calls to make them handle-relative.
> which Rust's stdlib chose not to expose
i.e. expose through things like `File::open()`.
In this case it wouldn't seem to make sense to use `at` functions to back the standard file opening interface that Rust presents, because it requires different parameters, so a different API would need to be designed. Someone above mentioned that such an API is being considered for inclusion in libstd in this issue: https://github.com/rust-lang/rust/issues/120426
> If I have to use unsafe just to open a file, I might as well use C.
is a ridiculous exaggeration.
There is code available at the right level of abstraction (the rustix or openat crates), and while it's not managed by the Rust team, uutils already have many third party dependencies. Bringing up libc just because it's first party, instead, is comparing apple to oranges.
As long as it's unstable it's totally fair to say Rust's stdlib does not expose them. You might as well say it's fixed because someone posted a patch on a mailing list somewhere.
> As long as it's unstable it's totally fair to say Rust's stdlib does not expose them. You might as well say it's fixed because someone posted a patch on a mailing list somewhere
Agreed. My comment was intended to be read as "it's planned and being worked on", not "it's available".
And, yeah, the Unix syscalls are very prone to mistakes like this. For example, Unix's `rename` syscall takes two paths as arguments; you can't rename a file by handle; and so Rust has a `rename` function that takes two paths rather than an associated function on a `File`. Rust exposes path-based APIs where Unix exposes path-based APIs, and file-handle-based APIs where Unix exposes file-handle-based APIs.
So I agree that Rust's stdilb is somewhat mistake prone; not so much because it's being opinionated and "nudg[ing] the developer towards using neat APIs", but because it's so low-level that it's not offering much "safety" in filesystem access over raw syscalls beyond ensuring that you didn't write a buffer overflow.
[0]: https://doc.rust-lang.org/std/fs/index.html