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Re:Game Devs Explain the Tricks Involved with Letting You Pa... by _jackdk_ on Sunday April 19, 2026 @07:22AM (#47823489)
Carmack wrote a really interesting .plan about this. It seems to be written between Q2 and Q3A, and cites the Windows message queue as a big inspiration:

https://github.com/ESWAT/john-carmack-plan-archive/blob/mast...

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