Re:Game Devs Explain the Tricks Involved with Letting You Pa...
by 7373737373 on Sunday April 19, 2026 @04:42AM
(#47822785)
Supreme Commander 2 savefiles appear to be a list of timestamped user interface inputs and unit commands
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Re:Game Devs Explain the Tricks Involved with Letting You Pa...
by slightlygrilled on Sunday April 19, 2026 @05:54PM
(#47827971)
Yeah they used determinism, few bit can be read about here:
https://gafferongames.com/post/floating_point_determinism/ https://www.forrestthewoods.com/blog/synchronous_rts_engines...