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Re:Show HN: Agent Armor, a Rust runtime for enforcing polici... by 10keane on Friday April 17, 2026 @02:43AM (#47803116)
great project. think my agent will need it. but then one thing i notice is that this only catches single tool calls. most of the time the malicious behavior is a sequence where each call looks fine on its own: read a file, read another, then a curl to somewhere benign-sounding. individually each one scores low. the arc is the dangerous part and per-call scoring kinda misses that.
Re:Show HN: Agent Armor, a Rust runtime for enforcing polici... by macroteam on Friday April 17, 2026 @02:02AM (#47802876)
With the release of opus 4.7 i've been more and more concerned about ai agents, il'' take a look
Re:Show HN: Agent Armor, a Rust runtime for enforcing polici... by albertonlyone on Friday April 17, 2026 @02:01AM (#47802866)
Looks really interesting!
Re:Show HN: Agent Armor, a Rust runtime for enforcing polici... by ostelbigger on Friday April 17, 2026 @02:04AM (#47802889)
i don't know, are the layer deterministic or probabilistic?
Re:Show HN: Agent Armor, a Rust runtime for enforcing polici... by edoardobambini- on Friday April 17, 2026 @02:05AM (#47802893)
Hi! they are deterministic