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Re:Show HN: I rebuilt a 2000s browser strategy game on Cloud... by parzivalt on Wednesday April 15, 2026 @05:25PM (#47785449)
that matches what i'm seeing - people want both. fast feedback loops in the first hour and stuff that still pulls them back three weeks later. hardest part is making the slow stuff feel like it matters before they've invested the time. still figuring it out with a lot of nice feedback from the community.

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