Re:Show HN: I rebuilt a 2000s browser strategy game on Cloud...
by sophacles on Wednesday April 15, 2026 @05:13PM
(#47785308)
Durable objects do websockets
[ Parent
| on HN ]
Re:Show HN: I rebuilt a 2000s browser strategy game on Cloud...
by parzivalt on Wednesday April 15, 2026 @05:30PM
(#47785527)
yeah, for the game tick i went the other way though. alarms fire on schedule, resources calculated on-read from timestamps. a player can close the tab for 8 hours and the world still moves correctly when they come back, without holding any per-session state.
Re:Show HN: I rebuilt a 2000s browser strategy game on Cloud...
by sophacles on Wednesday April 15, 2026 @06:01PM
(#47785904)
Fair enough, I didn't mean to criticize your work in any way, or even buy into a criticism of it. I was really just pointing out to GP that their "or" was actually an "and".