The idea is that you'll be able to program window management, animation, configuration and more from WebAssembly plugins that are built with Rust. I've been wanting something like this for a while now in Wayland, especially something that skirts around the need for a heavy scripting language. I'm hoping to have a stable release of it by mid year.
The idea is that you'll be able to program window management, animation, configuration and more from WebAssembly plugins that are built with Rust. I've been wanting something like this for a while now in Wayland, especially something that skirts around the need for a heavy scripting language. I'm hoping to have a stable release of it by mid year.
I'm in the process of recreating the Niri window manager in Miracle: https://github.com/miracle-wm-org/miri-plugin