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Re:Xilem – An experimental Rust native UI framework by Levitating on Wednesday April 08, 2026 @08:55AM (#47689537)
> they reject PRs because they're not strictly related to Zed

What kind of PRs? Like new widget components or what?

Maybe https://github.com/longbridge/gpui-component would be more keen on accepting PRs like that?

Re:Xilem – An experimental Rust native UI framework by jenadine on Wednesday April 08, 2026 @09:28AM (#47689957)
For example https://github.com/zed-industries/zed/pull/42905#issuecommen...

So there is now a fork: https://github.com/gpui-ce/gpui-ce/ But I don't know if that's sustainable.

Re:Xilem – An experimental Rust native UI framework by Levitating on Wednesday April 08, 2026 @09:51AM (#47690239)
That's disheartening, though also understandable from Zeds point of view.

I hope the community fork could gain traction. I believe there's a lot of potential in GPUI.

Re:Xilem – An experimental Rust native UI framework by tvshtr on Thursday April 09, 2026 @05:27AM (#47701247)
Yeah, it really sucks as I really like it, but I've been hitting edge cases which would be solved by some of the PRs mentioned.
Re:Xilem – An experimental Rust native UI framework by tvshtr on Thursday April 09, 2026 @05:24AM (#47701222)
Not possible to do it via component. I've seen various, like custom user shaders or some silly basics like text justify (which is implemented in cosmic-text crate used by gpui). That's why it was forked.