Re:Xilem – An experimental Rust native UI framework
by jenadine on Wednesday April 08, 2026 @09:28AM
(#47689957)
For example https://github.com/zed-industries/zed/pull/42905#issuecommen...
So there is now a fork: https://github.com/gpui-ce/gpui-ce/ But I don't know if that's sustainable.
Re:Xilem – An experimental Rust native UI framework
by Levitating on Wednesday April 08, 2026 @09:51AM
(#47690239)
That's disheartening, though also understandable from Zeds point of view.
I hope the community fork could gain traction. I believe there's a lot of potential in GPUI.
Re:Xilem – An experimental Rust native UI framework
by tvshtr on Thursday April 09, 2026 @05:27AM
(#47701247)
Yeah, it really sucks as I really like it, but I've been hitting edge cases which would be solved by some of the PRs mentioned.
Re:Xilem – An experimental Rust native UI framework
by tvshtr on Thursday April 09, 2026 @05:24AM
(#47701222)
Not possible to do it via component. I've seen various, like custom user shaders or some silly basics like text justify (which is implemented in cosmic-text crate used by gpui). That's why it was forked.
What kind of PRs? Like new widget components or what?
Maybe https://github.com/longbridge/gpui-component would be more keen on accepting PRs like that?