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Re:Chess in SQL by StilesCrisis on Wednesday April 01, 2026 @05:43PM (#47606910)
It's not, no. The data you see in these files is reconstituted from the data that shipped with the game client, but they're not a perfect match for the real data.

The game servers are all C++ and don't use stored procedures for general gameplay management. They do handle inventory management so that item duping is generally not possible, and complex things like cross-server character transfer use stored procedures.

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