Re:Wine 11 rewrites how Linux runs Windows games at kernel w...
by diath on Wednesday March 25, 2026 @03:58AM
(#47514559)
Read the last sentence in that paragraph, those numbers are a bit disingenuous:
> Those benchmarks compare Wine NTSYNC against upstream vanilla Wine, which means there's no fsync or esync either. Gamers who use fsync are not going to see such a leap in performance in most games.
> Those benchmarks compare Wine NTSYNC against upstream vanilla Wine, which means there's no fsync or esync either. Gamers who use fsync are not going to see such a leap in performance in most games.