Re:Wine 11 rewrites how Linux runs Windows games at kernel w...
by amoss on Wednesday March 25, 2026 @03:47AM
(#47514500)
You may be surprised by how much easier it is to dump the framework/stack and just write it from scratch. I say this because I too work on compilers and have a crud app as a personal project. The first versions were a nightmare in various frameworks and since I switched to a C++ backend / vanilla .js frontend it has been incredibly easy to write.
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Re:Wine 11 rewrites how Linux runs Windows games at kernel w...
by zem on Wednesday March 25, 2026 @04:03AM
(#47514592)
interesting, how did you manage the db interactions in c++? and did you have a single executable for the app and the web server combined?
Re:Wine 11 rewrites how Linux runs Windows games at kernel w...
by amoss on Wednesday March 25, 2026 @08:51AM
(#47516684)
no database for this project - the data model has a simple text representation so it gets serialized out to a folder/file layout on disk that goes into version control. single self-contained binary: contains the web/websockets server, backend logic, parser/serialization. there is a separate component in python that sits behind an internal network connection to handle an execution sandbox.