Re:Why Is the Surface So Bad?
by pcwalton on Tuesday November 06, 2012 @02:31PM
(#4750183)
It's just GL_LINEAR from what I can tell.
My iPhone Simulator is somewhat old though; perhaps they decided to start rendering while your fingers are down on iOS 6 or something. On a recent MBP, however, desktop Safari is just using GL_LINEAR scaling.
My iPhone Simulator is somewhat old though; perhaps they decided to start rendering while your fingers are down on iOS 6 or something. On a recent MBP, however, desktop Safari is just using GL_LINEAR scaling.