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A comment on The gold standard of optimization: A look under the hood of RollerCoaster Tycoon. Parent comment
That game, Timberborn, shares some design elements with roller coaster tycoon.
A block based 3d world they can be modified by the player.
Units walking around on player defined paths, with their mood influenced by pretty bushes.
But there are no obvious performance considerations like in the article.
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That game, Timberborn, shares some design elements with roller coaster tycoon.
A block based 3d world they can be modified by the player.
Units walking around on player defined paths, with their mood influenced by pretty bushes.
But there are no obvious performance considerations like in the article.