Re:We rewrote our Rust WASM Parser in TypeScript – and it go...
by deterministic on Monday March 23, 2026 @08:25PM
(#47497086)
I use C++ instead of so called 'scripting' languages all the time. I have zero problems doing that and it is lightning fast.
The usual strategy is to write a script then if it's slow see how you could design a program that would
The usual strategy in the real world is to copy paste thousands of lines of C++ code until someone comes along and writes a proper direct solution to the problem.
Of course there are ideas on how to fix this, either writing your own scripting libraries (stb), packages (go/rust/ts), metaprogramming (lisp/jai). As for bugs those are a function of how you choose to write code, the standard way of writing shell it bug prone, the standard way of writing python is less so, not using overloading & going wider in c++ generally helps.