Re:macOS Tahoe windows have different corner radiuses
by chilmers on Tuesday March 10, 2026 @07:25AM
(#47321769)
I think a primary concern when Apple evolves their new design language nowadays is competitive differentiation. Because so many people try to clone their UI, they seek to add visual elements like frosting, glass, squircles, etc. that are difficult or impossible to achieve in competing platforms. Gradually others catch up and they need to evolve it again. Liquid Glass seems like an aesthetic choice made purely for the technical difficulty of the simulated physics necessary to accurately recreate it.
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Re:macOS Tahoe windows have different corner radiuses
by jlnthws on Tuesday March 10, 2026 @08:12AM
(#47322161)
Wouldn't that imply that design is solved (at least regarding visual elements discussed here)? Then why not move onto other things? Why self-sabotage their success?
Re:macOS Tahoe windows have different corner radiuses
by AlexandrB on Tuesday March 10, 2026 @08:18AM
(#47322214)
If I'm being cynical: because the design team at Apple needs something to do.
Re:macOS Tahoe windows have different corner radiuses
by ryandrake on Tuesday March 10, 2026 @10:50AM
(#47324052)
A lot of bad, unwanted features get written purely because "developers need something to do" and the same thing happens on the design side. I spent over a decade as a developer at various companies fighting bored designers who just had to redesign the look and feel of the app over and over because the current one was "stale" and "lacked pizzazz and pop!" But, then we devs would do the same thing to the feature list, refactoring and reimplementing and adding features for the sake of writing software, so... I was a hypocrite to complain.
Re:macOS Tahoe windows have different corner radiuses
by steve1977 on Tuesday March 10, 2026 @08:40AM
(#47322458)
That's probably not even cynical.
Re:macOS Tahoe windows have different corner radiuses
by ragall on Tuesday March 10, 2026 @03:49PM
(#47327971)
> I think a primary concern when Apple evolves their new design language nowadays is competitive differentiation.
Same as Google's Material Design. Both are bloody stupid, in their own distinct way.