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Re:Show HN: Eyot, A programming language where the GPU is ju... by shubhamintech on Sunday March 08, 2026 @07:56PM (#47303018)
The latency point matters more than it looks imo like the GPU work isn't just async CPU work at a different speed, the cost model is completely different. In LLM inference, the hard scheduling problem is batching non-uniform requests where prompt lengths and generation lengths vary, and treating that like normal thread scheduling leads to terrible utilization. Would be curious if Eyot has anything to say about non-uniform work units.
Re:Show HN: Eyot, A programming language where the GPU is ju... by steeleduncan on Monday March 09, 2026 @06:10AM (#47307015)
Not right now, it is far too early days. I'm currently working through bugs, and missing stdlib, to get a simple backpropagation network efficient. Once I'm happy with that I'd like to move onto more complex models.
Re:Show HN: Eyot, A programming language where the GPU is ju... by CyberDildonics on Monday March 09, 2026 @12:08PM (#47310936)
What is the new language doing that can't be done with an already established language that is worth sacrificing an entire standard library?