Re:LibreSprite – open-source pixel art editor
by pocketarc on Friday March 06, 2026 @10:10AM
(#47275833)
"open source" has a specific definition[0], which this project does not meet. When people say "open source", that is the definition that they are referencing. It's the reason why there's been endless discussion about "open weights" models not being "open source".
"source available"[1] is a different thing, and you're right that this project is "source available".
[0]: https://opensource.org/osd
[1]: https://en.wikipedia.org/wiki/Source-available_software
Re:LibreSprite – open-source pixel art editor
by lachieh on Tuesday March 10, 2026 @11:59PM
(#47331613)
You are right. I've been corrected. I misunderstood their licence to be on the distributable, not the source. I'll take my misunderstanding home now.
Re:LibreSprite – open-source pixel art editor
by veggieroll on Friday March 06, 2026 @11:55AM
(#47277582)
Source available is not open source. Don’t try to redefine what open source means. It’s so insulting to volunteers hard work.
Re:LibreSprite – open-source pixel art editor
by lachieh on Wednesday March 11, 2026 @12:01AM
(#47331624)
Apologies to every OSS contributor for my misunderstanding then.
Re:LibreSprite – open-source pixel art editor
by juliangmp on Friday March 06, 2026 @10:24AM
(#47276058)
How can you say its open source and 3 sentences later that it has a proprietary license.
Their EULA forbids distributing the software, hence not open source.
You might be confusing license with access. The product itself has a proprietary license. Even then, a majority of the libraries they produce are also available under the MIT license.