> but players actually, really, 100% truthfully, no exaggeration, wanted classic WoW. not retail WoW with some classic-feeling bits. they wanted (basically) bug-for-bug classic.
You're speaking in the same manner of absolutes like most gamers tend to speak on discussion forums. It makes you unbelievable tbh.
Get this: The playerbase for retail is still larger than classic. And those who advocate world PVP have their servers eventually trend towards one faction. These are the just effects of the vocal minority. It doesn't mean the vocal minority are right for all instances. Just that the incentives lined up.
Re:Good software knows when to stop
by john_strinlai on Friday March 06, 2026 @08:48AM
(#47274853)
>Get this: The playerbase for retail is still larger than classic.
get this: this is completely irrelevant to the point of my comment.
>It doesn't mean the vocal minority are right for all instances.
good thing i didnt say anything close to this!
>In a perfect world, some designer would come along and incorporate carefully selected bits and pieces of the new version, probably with some novel changes to balance it out, and end up with something superior to both classic and new WoW.
this is what they put a lot of effort into for 5-10 years or so. years!
players actually, really, 100% truthfully, no exaggeration, wanted classic WoW. not retail WoW with some classic-feeling bits. they wanted (basically) bug-for-bug classic.
and it worked out great in the end! classic is thriving. retail is thriving. no balancing act between the two player bases needed.