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Re:Relicensing with AI-Assisted Rewrite by _dwt on Thursday March 05, 2026 @01:45AM (#47258371)
Yes, this is the reason I've completely stopped releasing any open-source projects. I'm discovering that newer models are somewhat capable of reverse-engineering even compiled WebAssembly, etc. too, so I can feel a sort of "dark forest theory" taking hold. Why publish anything - open or closed - to be ripped off at negligible marginal cost?
Re:Relicensing with AI-Assisted Rewrite by Tiberium on Thursday March 05, 2026 @02:07AM (#47258505)
People are just not realizing this now because it's mostly hobby projects and companies doing it in private, but eventually everyone will realize that LLMs allow almost any software to be reverse engineered for cheap.

See e.g. https://banteg.xyz/posts/crimsonland/ , a single human with the help of LLMs reverse engineered a non-trivial game and rewrote it in another language + graphics lib in 2 weeks.

Re:Relicensing with AI-Assisted Rewrite by seddonm1 on Thursday March 05, 2026 @01:57AM (#47258435)
It’s a real problem. I threw it at an old MUD game just to see how hard it is [0] then used differential testing and LLMs to rewrite it [1]. Just seems to be time and money.

[0] https://reorchestrate.com/posts/your-binary-is-no-longer-saf...

[1] https://reorchestrate.com/posts/your-binary-is-no-longer-saf...

Re:Relicensing with AI-Assisted Rewrite by evanelias on Thursday March 05, 2026 @02:40PM (#47266270)
Wow, as a former MajorMUD addict (~30 years ago) that's extremely interesting to see. Especially since MajorMUD is rarely discussed on HN, even in MUD or BBS-related threads.

Did you find it worked reasonably well on any portion of the codebase you could throw at it? For example, if I recall correctly, all of MajorMUD's data file interactions used the embedded Btrieve library which was popular at the time. For that type of specialized low-level library, I'm curious how much effort it would take to get readable code.

Re:Relicensing with AI-Assisted Rewrite by seddonm1 on Thursday March 05, 2026 @07:44PM (#47269294)
I am getting closer and closer to a full verified rewrite in Rust. I have also moved to a much easier sqlite relational structure for the backend.

I actually sidestepped the annoying btrieve problem by exporting the data using a go binary [0] and I write it to a sqlite instance with raw byte arrays (blobs). btreive is weird because it has a dll but also a a service to interact with the files.

P.s. I have spent a lot of hours on this mainly to learn actual LLM capabilities that have improved a huge amount in the last year.

[0] https://github.com/barchart/go-btrieve

Re:Relicensing with AI-Assisted Rewrite by abrookewood on Thursday March 05, 2026 @04:21AM (#47259487)
Why does it matter if it is 'ripped off' if you released it as open source anyway? I get that you might want to impose a particular licence, but is that the only reason?
Re:Relicensing with AI-Assisted Rewrite by vbarrielle on Thursday March 05, 2026 @09:21AM (#47261798)
Even the most permissive open source licenses such as MIT require attribution. Releasing as open source would therefore benefit the author through publicity. Bein able to say that you're the author of library X, used by megacorp Y with great success, is a good selling point in a job interview.

LLM ripping off open source code removes that.

Re:Relicensing with AI-Assisted Rewrite by abrookewood on Thursday March 05, 2026 @05:29PM (#47268179)
Yes, that's a good point.
Re:Relicensing with AI-Assisted Rewrite by bogwog on Thursday March 05, 2026 @09:12AM (#47261739)
This is pretty much exactly why copyright laws came about in the first place. Why bother creating a book, painting, or other work of art if anyone can trivially copy it and sell it without handing you a dime?

I think refusing to publish open source code right now is the safe bet. I know I won't be publishing anything new until this gets definitively resolved, and will only limit myself to contributing to a handful of existing open source projects.

Re:Relicensing with AI-Assisted Rewrite by riedel on Saturday March 07, 2026 @08:50AM (#47287630)
Even writing clones of products without seems pretty doable without any major effort (a friend e.g. let an ai code a Duolingo clone for his daughter). AI itself can clone itself based on output in a similar way it clones its input (I had to chuckle about the term 'destillation attacks' used by anthropic).

In a way we physical things were before. Are software patents the solution? Patents are one of the reasons why open hardware is not a bigger thing. I feel that this part of AI will move thing backwards.

Another alternative would turning around the evidence requirement and ask everyone for full provenance on inputs: no clue how this could ever work. This one only became evident because the 'author' voluntarily provided the evidence.