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Re:AIs can't stop recommending nuclear strikes in war game s... by triceratops on Wednesday February 25, 2026 @11:21AM (#47153642)
LLMs have shown the ability to do this. Not as much as the most capable humans. But still pretty good.
Re:AIs can't stop recommending nuclear strikes in war game s... by jqpabc123 on Wednesday February 25, 2026 @12:02PM (#47154247)
So "just nuke 'em" is pretty good for you?
Re:AIs can't stop recommending nuclear strikes in war game s... by triceratops on Wednesday February 25, 2026 @12:44PM (#47154912)
No. That's why I'm asking where it comes from. The explanation that "LLMs don't have experience of nuclear war" isn't satisfying because nobody really has any experience of nuclear war.
Re:AIs can't stop recommending nuclear strikes in war game s... by jqpabc123 on Wednesday February 25, 2026 @03:04PM (#47157062)
Humans don't really need to experience nuclear war to comprehend the consequences and implications of it.

LLMs don't really comprehend much of anything. It just looks at what is in it's training database and tries to find similar questions or discussion in order to assemble a plausible sounding answer based on probability.

Not the sort of thing anyone should rely on for "critical" decision making.

Re:AIs can't stop recommending nuclear strikes in war game s... by triceratops on Wednesday February 25, 2026 @03:30PM (#47157410)
> It just looks at what is in it's training database and tries to find similar questions or discussion

I feel like we're going around in circles here. So I'll try to explain one last time.

Most of the content about nuclear war in any LLM's training set is almost surely about how horrifying it is and how we must never engage in it. Because that's what humans usually say about nuclear war. The plausible sounding answer about nuclear war, based on probability, really should be "don't do it". So why isn't it?

Re:AIs can't stop recommending nuclear strikes in war game s... by jqpabc123 on Wednesday February 25, 2026 @03:52PM (#47157700)
So why isn't it?

Easy answer --- it only focused on "winning". It never bothered considering the consequences.

Similar lack of judgment is manifested by LLMs every day. It's working with memory and probability --- not to be confused with "intelligence".

Re:AIs can't stop recommending nuclear strikes in war game s... by 1718627440 on Thursday February 26, 2026 @08:52AM (#47166094)
Most people have experienced violence, a broken leg, arm, or something else. They can extrapolate from that, that they really don't want to live in an active war zone. Show me the human who hasn't experienced pain! Show me the LLM who did.
Re:AIs can't stop recommending nuclear strikes in war game s... by triceratops on Thursday February 26, 2026 @10:09AM (#47167127)
> Most people have experienced violence, a broken leg, arm, or something else

And yet humans wage conventional war pretty freely.

Re:AIs can't stop recommending nuclear strikes in war game s... by bigstrat2003 on Thursday February 26, 2026 @12:53AM (#47162368)
LLMs haven't shown the remotest shred of intelligence. Quite the opposite, in fact.