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Re:The challenges of porting Shufflepuck Cafe to the 8 bits ... by colinlm on Tuesday February 24, 2026 @03:24AM (#47134381)
When implementing my version, I have noticed that the original Shufflepuck (with no anthropomorphized opponents) also did use the EOR trick on the player's paddle. Shufflepuck Cafe, on the other hand, draws it "cleanly". I suppose it was purely for performance too.

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