Re:The challenges of porting Shufflepuck Cafe to the 8 bits ...
by colinlm on Tuesday February 24, 2026 @03:24AM
(#47134381)
When implementing my version, I have noticed that the original Shufflepuck (with no anthropomorphized opponents) also did use the EOR trick on the player's paddle.
Shufflepuck Cafe, on the other hand, draws it "cleanly". I suppose it was purely for performance too.
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