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Show HN: Terminalcore – The Rhythm Game for PC

https://terminalcore.vercel.app/

Hey all! Built a PC based rhythm game designed around a terminal and ascii aesthetic. All built with Claude Code. Unsurprisingly LLMs are terrible at 'hearing' music so I had to make the beat maps manually. I built a separate tool to create the maps using a timeline editor to make it easier.

Started with 3 tracks one difficulty each, wanted to share before I went any further. Let me know what you think!

( 2 comments | 2 points | on HN )
Re:Show HN: Terminalcore – The Rhythm Game for PC by billylo on Saturday February 14, 2026 @12:37PM (#47016448)
This is fun. Thank you!
Re:Show HN: Terminalcore – The Rhythm Game for PC by 1j01 on Saturday February 14, 2026 @05:53PM (#47019217)
A few points of feedback: - The keys you have to press are only shown once you press them, requiring trial and error unless you look at How To Play first. - It feels weird to me to press keys that are far apart to hit notes that are visually close together. - It needs a timing offset to sync the music to the gameplay. I had to purposefully delay my presses, or... play without music, which immediately improved my accuracy (49% -> 73%)