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Re:Zed editor switching graphics lib from blade to wgpu by osener on Friday February 13, 2026 @12:33PM (#47005300)
> We ignore for these purposes Zed's GPUI which the Zed team has transparently, and understandably abandoned as an open source endeavour

Do you have a source for this?

Re:Zed editor switching graphics lib from blade to wgpu by eviks on Friday February 13, 2026 @01:23PM (#47005912)
Re:Zed editor switching graphics lib from blade to wgpu by osener on Friday February 13, 2026 @04:49PM (#47008301)
Ok so it is not going closed source, they are just going to extend it as they need to drive Zed features. Totally understandable for an in-house UI framework, this is why you’d build one yourself anyway. I can imagine maintaining backwards compatibility, doing releases, writing documentation and growing a community around it is a considerable distraction from their product work.
Re:Zed editor switching graphics lib from blade to wgpu by piker on Friday February 13, 2026 @01:10PM (#47005744)
The Zed team said it themselves. There is a direct quote in the parent thread.