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Re:Zed editor switching graphics lib from blade to wgpu by adastra22 on Friday February 13, 2026 @10:59AM (#47004189)
The canonical Vulkan wrapper is wgpu.
Re:Zed editor switching graphics lib from blade to wgpu by jsheard on Friday February 13, 2026 @11:04AM (#47004251)
WGPU is a much higher level abstraction layer which itself depends on Ash for Vulkan FFI.

https://github.com/gfx-rs/wgpu/blob/trunk/Cargo.toml#L264

Re:Zed editor switching graphics lib from blade to wgpu by adastra22 on Friday February 13, 2026 @11:06AM (#47004279)
Thank you I didn’t know that. I assume it is well maintained then? Are there outstanding issues?