Re:Zed editor switching graphics lib from blade to wgpu
by the__alchemist on Friday February 13, 2026 @11:44AM
(#47004732)
I'm not sure about that analogy: HTML provides the basic components atombender laments are missing from GPUI.
Re:Zed editor switching graphics lib from blade to wgpu
by atombender on Friday February 13, 2026 @10:50AM
(#47004075)
Thank you, that looks very promising indeed.
All of those are handled. Run the "story" app. It is very impressive IMO.
Components list: https://longbridge.github.io/gpui-component/docs/components/