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Re:Zed editor switching graphics lib from blade to wgpu by nu11ptr on Friday February 13, 2026 @10:23AM (#47003707)
Yeah, running just gpui is kinda like writing a react app without a component library. It is going to be on you to implement all your components.

All of those are handled. Run the "story" app. It is very impressive IMO.

Components list: https://longbridge.github.io/gpui-component/docs/components/

Re:Zed editor switching graphics lib from blade to wgpu by the__alchemist on Friday February 13, 2026 @11:44AM (#47004732)
I'm not sure about that analogy: HTML provides the basic components atombender laments are missing from GPUI.
Re:Zed editor switching graphics lib from blade to wgpu by atombender on Friday February 13, 2026 @10:50AM (#47004075)
Thank you, that looks very promising indeed.