Re:Zed editor switching graphics lib from blade to wgpu
by queuebert on Friday February 13, 2026 @10:09AM
(#47003578)
This is why I'm using LLMs to help me hand code the GUI for my Rust app in SDL2. I'm hoping that minimizing the low-level, drawing-specific code and maximizing the abstractions in Rust will allow me to easily switch to a better GUI library if one arises. Meanwhile, SDL is not half bad.
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