Re:Show HN: Algorithmically Finding the Longest Line of Sigh...
by tombh on Monday February 09, 2026 @11:59AM
(#46947648)
Oh hey, I remember you from the last time I posted something about our project. That's a great app you have.
We actually have a plan to aggregate world runs together, so that one run as low refraction and a short observer, then another run with high refraction and tall observer. Then instead of rendering longest lines of sight as those singl triangles, we could render them as 2 triangles that represents the extremes of expected visibility.
I wonder how atmospheric refraction is handled in the calculations for the longest line of sight. Since it (a) strongly affects the line of sight, and (b) depends on temperature and weather, how is a static "world record" possible, or even defined? E.g. objects may appear 400m higher in 200km distance under typical conditions.
https://hdersch.github.io/Viewing.html